Top Graphic Jobs in Dublin
Join a remote team as a Graphic Designer, Web Designer, or Illustrator. Manage design projects from concept to delivery using Adobe Suite, Sketch, and Figma. Work with clients globally and have 20 days of paid time off. Perfect English language required.
Looking for an experienced Senior Product Designer to lead a global Product Design team in delivering exceptional user experiences for customers. Responsibilities include collaborating with cross-functional teams, promoting design consistency, and driving innovation in product design. Requires expertise in user experience processes, design artifacts, and creating user personas.
Seeking a Graphic Designer with 3-4 years of experience to enhance marketing materials for a leading global ecosystem in cryptocurrency mining. Responsibilities include creating banners, background covers, and conference marketing materials. Must have intermediate English proficiency and the ability to adapt to new design trends and project requirements.
Lead the design and execution of key brand assets, implement a design system, ensure cohesive branding, collaborate with marketing and product teams, create visually compelling materials, stay updated with design trends.
Oversee planning, execution, and delivery of creative projects in a B2B environment. Collaborate with cross-functional teams to deliver high-quality solutions aligned with client goals. Requires a Bachelor's degree in a related field and 5+ years of project management experience.
The Website Designer at Smartcat is responsible for creating and maintaining the company's promotional website, designing deliverables to support website growth, and exploring new design concepts. The role requires over 3 years of web design experience, proficiency in Figma, and a commitment to high quality standards.
As an Amazon Graphic Designer at BAD Marketing, you will be responsible for creating captivating visuals, optimizing designs for conversions, and maintaining brand consistency. You will participate in daily meetings, collaborate with teams, and apply your expertise in ad design fundamentals.
Lead VFX Artist responsible for creating realistic VFX for a Sci-Fi game. Collaborate with teams, prototype VFX, optimize assets, and stay updated on industry trends. Must have 3+ years of VFX experience, Unreal Engine knowledge, and be fluent in English.
As a Cinematic Designer, you'll work with the Art Director and Cinematic Lead to drive cinematics in collaboration with other disciplines and create high-quality cinematics across all areas of the game.
Lead the Environment Art Team in creating high-quality, believable Sci-Fi 3D environment assets for a new game IP. Manage tasks, provide feedback, ensure consistency in art style, and optimize assets for technical requirements. Requires 4+ years of game industry experience, team leading skills, and proficiency in various design and development tools.
Lead Cinematics Artist responsible for managing and mentoring Cinematics Team to create high-quality believable Sci-Fi world. Requires 4+ years of experience in video games, strong knowledge of storytelling and cinematography techniques, leadership skills, and proficiency in Unreal Engine and 3D softwares.
As an Environment Concept Artist, responsible for creating high-quality Sci-Fi environments for production. Collaborate with the Art Director and Lead Concept Artist to maintain consistency on the art style. Participate in projects' artistic vision and communicate proactively with the team.
Seeking a skilled UI/UX Artist to create seamless and user-friendly interfaces for games, collaborate with cross-functional teams, and prioritize accessibility in design.
As a VFX Artist at DECA, you will play a pivotal role in enhancing the visuals of our MMO games. You will design, create, and implement real-time visual effects to bring the game world to life. Collaboration, creativity, and problem-solving skills are essential for this role.
Lead UI/UX Designer responsible for managing and mentoring UI/UX team and creating high-quality sci-fi world for Angelic, a narrative multiplayer Strategy RPG game backed by the blockchain. Must have 5+ years of experience in Interface Design, strong UI/UX art skills, proficiency in Adobe software, Unreal Engine experience, and excellent communication and leadership skills.
Senior Technical Artist responsible for setting up and maintaining production pipelines, developing tools for artists, integrating graphic data, leading QA efforts, and ensuring top visual quality and performance. Must have extensive knowledge in game development, experience with game engines like Unreal, and strong technical background in art production processes and workflows.
Lead and mentor a VFX Art team to create stunning and realistic Sci-Fi visual effects for the Angelic game. Collaborate with the Art Director and tech team to maintain consistency and improve workflows. Manage tasks, prototype VFX, track creation process, and optimize assets for performance.
As an Environment Artist at DECA, you will be responsible for designing and creating visually stunning and immersive 3D environments for our games. You will collaborate with a team of artists, designers, and engineers to bring virtual worlds to life. This is a remote position.
The Brand Motion Designer at Tines will be responsible for designing and editing motion and video content for various platforms including social media, training videos, digital ads, and campaign assets. They will ensure the Tines brand is represented at the highest quality and stay up to date with industry developments. This role will also involve graphic design, collaborating with team members, and contributing to the wider design team in critique sessions.
Become an Outcoder as a Senior UX/UI Designer. Solid experience required in UX/UI design, including design thinking, wireframing, UI design, prototyping and testing. Strong communication skills, client facing experience, problem-solving skills, attention-to-detail, and time management skills are also required.
The Visual UI Designer at Canonical will be responsible for creating intuitive products that can change enterprise IT. The role involves designing for events, offices, and digital assets to bring the Ubuntu and Canonical brands to life.
As a Game Economy Designer at Metaverse Game Studios, you will be responsible for strategically structuring the economic systems and supporting features of an online game, providing data-backed recommendations on design, balance, and pricing. Your role involves creating and operating an open in-game and blockchain economy to deliver an engaging game experience while ensuring balance and fairness for all players. Collaborate with cross-functional teams, develop pricing strategies, and evaluate game economy simulations to enhance player engagement post-launch.
Junior UX Designer role at Canonical focusing on creating intuitive products for enterprise IT. Responsible for user experience design, typography, color, layout, usability, and accessibility. Requires academic excellence, Bachelor's degree in UX, Design, or STEM, and passion for technology and design.
The role of a Visual UI Designer at Canonical involves creating intuitive products from complex, open-source software, contributing to the Ubuntu and Canonical brands across various platforms, and collaborating with a multi-disciplinary design team.
The role of a UX Designer at Canonical involves creating intuitive products from complex open-source software, impacting millions of users every day. Responsibilities include designing for usability, accessibility, and web standards, as well as collaborating with a multidisciplinary team. The designer should have a passion for user experience and technology, with a commitment to continuous learning and improvement.
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