Top Tech Jobs & Startup Jobs in Dublin
Seeking a Staff Technical Architect with extensive fullstack development experience in React, NextJS, TypeScript, and Node.js. Responsibilities include architectural leadership, hands-on development, system scaling, technical strategy & innovation, and cross-team remote collaboration.
Seedworld Studios is seeking a Senior DevOps Engineer with experience in Unity and Unreal Engine to design, implement, and maintain CI/CD pipelines for game development projects. Responsibilities include automation, deployment processes, monitoring, and optimization of workflows. Remote role with benefits such as holidays, sick days, and training budget.
Seedify Meta Studios is seeking a Lead 3D Artist to manage a team for a Metaverse project on Unreal Engine 5.2+. Responsibilities include team management, art direction, asset creation, and pipeline optimization. Requires 6 years of experience, strong knowledge of 3D software, and good communication skills. Fully remote position with benefits like holidays, sick days, and training budget.
Technical Director role at Seedworld, leading the development of gaming platform using Unreal Engine 5 with Web 3 integration. Responsibilities include strategic technical leadership, roadmap development, risk identification, and mentorship. Requires 8 years in game development, 3 years in a technical leadership role, and expertise in Unreal Engine 5.
Lead the development and maintenance of backend services using Node.js, TypeScript, and JavaScript. Design and manage RESTful APIs, work with databases (SQL and NoSQL), optimize application performance, conduct code reviews, collaborate with frontend developers, troubleshoot and debug applications, work with DevOps practices, implement security measures, provide technical leadership, stay abreast of emerging technologies, ensure scalability and maintenance, maintain documentation.
Seeking an experienced Material/Shader Artist with 5+ years of shader development experience in the gaming industry to work on the Seedworld project. Responsibilities include developing shaders for assets and landscapes, matching the artistic style of Seedworld, optimizing shaders, and collaborating with the team. Desired qualifications include strong visual and technical understanding of shading, good artistic eye, and experience with specific shaders and lighting in Unreal.
Seeking an experienced VFX Artist to work on a Metaverse project, Seedworld, using Unreal and artist softwares to create and optimize particle systems and VFX. Responsibilities include creating visual effects art assets, collaborating with teams, and sharing knowledge. Required qualifications include 4+ years of experience, prior experience with Unreal and Niagara, and knowledge of related software like Maya and Photoshop. Desired qualifications include FX shader understanding, strong organizational skills, and English fluency. Bonus skills include knowledge of scripting.
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