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Top Gaming Companies in Dublin (39)

bet365
Digital Media • Gaming • Software • Esports • Automation
11 Offices
10,000 Employees
22 Benefits
We’re a world‑leading betting brand, delivering across a broad range of sports and markets globally.

We’re one of the world’s leading online gambling companies, revolutionizing the industry since 2000. Founded by Denise Coates CBE, we now employ over 10,000 people and serve over 120 million customers in 26 languages. We empower our employees to push boundaries and explore new ideas, cultivating a culture that celebrates and rewards creativity. This offers employees a wealth of growth...

bet365

bet365's Top Stability & Growth Strengths

Strong Revenue Growth: Revenue increased year over year to a new high, with gaming momentum outpacing sports. Filed accounts for the year to March 30, 2025 and accompanying disclosures indicate higher sports and gaming takings versus the prior period.

Market Expansion: New licenses and launches across Brazil, Peru, Serbia, and additional U.S. states, alongside a formal U.S. base in Denver, indicate sustained geographic scaling. Ongoing state rollouts such as North Carolina and Maryland reinforce this trajectory.

Strategic Partnerships: High‑profile agreements, including a multiyear UFC partnership across the U.S. and Canada and expanded Evolution content to the full suite, extend reach and product depth. These partnerships are positioned as growth levers complementing market entries.

DraftKings
Digital Media • Gaming • Information Technology • Software • Sports • Esports • Big Data Analytics
The Crown Is Yours

It's simple, at DraftKings, we believe life is more fun when you're in on the action. For that reason, we’re committed to responsibly creating the world’s favorite games and betting experiences. We’re developing the most innovative and entertaining real money products and offers; to forever transform how people experience sports; to be a fully vertically integrated sports betting operator. It's...

DraftKings

DraftKings's Top Stability & Growth Strengths

Strong Revenue Growth: Revenue increased from $3.67B (2023) to $6.05B (2025), with late‑2025 and early‑2026 showing strong year‑over‑year gains. Management continues to guide 2026 revenue above the 2025 level.

Profitability: Profitability is emerging with the first full‑year net income in 2025 and an adjusted EBITDA outlook that implies further improvement in 2026. Early 2026 also included a profitable first quarter despite later variability.

Strong Market Position & Advantage: Market position remains top‑two in U.S. online sportsbook, and usage share moved higher into Q1 2026, narrowing the gap with FanDuel. Independent product testing has also placed the app at or near the top of the category.

Zynga
Gaming
9 Offices
2,449 Employees
45 Benefits Hiring Now

Zynga was founded in 2007 with the vision that play would become one of the core activities on the Internet. We pioneered social games with the belief that if we could make games simple, accessible and social the world would start playing. We are excited that games have grown to become the second most popular activity by time spent, even...

Zynga

Zynga's Top Stability & Growth Strengths

Strong Revenue Growth: FY2026 net bookings rose 19% to $6.72B, with mobile (largely Zynga) increasing to about $3.33B from roughly $2.94B. Q4 FY2026 delivered record mobile net bookings of ~$829M, reinforcing full‑year momentum.

Strong Market Position & Advantage: Mobile, driven by Zynga, represented roughly half of company bookings, and independent tallies place Take‑Two/Zynga among the global top tier of mobile publishers by IAP revenue. Portfolio breadth across titles like Toon Blast, Match Factory!, Empires & Puzzles, Words With Friends, and Zynga Poker supports that positioning.

Product Line Growth: Management highlighted strong title performance (e.g., Toon Blast up ~26% YoY) and initiatives such as Zynga Poker’s PC/Steam launch and expanding direct‑to‑consumer channels. Announced pipeline items (e.g., CSR 3, Top Goal) and plans for additional mobile launches indicate continued slate expansion.

2K
Gaming • Information Technology • Mobile • Software • Esports
22 Offices
4,200 Employees
79 Benefits Hiring Now
2K develops and publishes interactive entertainment for video game consoles, personal computers, and mobile devices.

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual...

2K

2K's Top Stability & Growth Strengths

Strong Revenue Growth: Filed FY2026 results list NBA 2K25/2K26, WWE 2K26, and Borderlands 4 among the largest revenue contributors, indicating multiple 2K titles materially lifted the parent’s top line. Company materials also underscore 2K’s role as a major revenue engine within Take-Two during this period.

Product Line Growth: The Gearbox acquisition in June 2024 moved Borderlands/Tiny Tina under 2K and expanded owned franchises, while filings show an active slate including Mafia: The Old Country, Borderlands 4, NBA 2K26/27, and WWE 2K26. This reflects a broader portfolio and sustained output.

Strong Market Position & Advantage: NBA 2K26 finished as the best-selling sports game in the U.S. for 2025, and WWE 2K routinely charts among top sellers, signaling durable franchise pull. Label-level importance is reinforced in FY2026 filings that highlight NBA 2K, Borderlands, and WWE 2K as leading franchises.

Take-Two Interactive Software
Gaming • Information Technology • Mobile • Software
11 Offices
13,000 Employees
74 Benefits
T2 was built to change the way people view the gaming industry.

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe. We develop and publish products principally through Rockstar Games, 2K, and Zynga. Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our...

Take-Two Interactive Software

Take-Two Interactive Software's Top Stability & Growth Strengths

Strong Revenue Growth: GAAP net revenue rose 18% to $6.66 billion in FY2026, and an initial FY2027 net bookings outlook of $8.0–$8.2 billion implies further scale. In Q1 FY2027, GAAP net revenue also increased year over year and bookings slightly exceeded guidance.

Diversified Revenue Streams: Live services and in‑game purchases comprised the majority of Q1 FY2027 revenue and bookings, helping to smooth results between major releases. The expanded mobile footprint following the Zynga acquisition adds a meaningful second pillar beyond premium console/PC titles.

Future-Ready Strategy: Management has tied FY2027 scale to the November 19, 2026 launch of Grand Theft Auto VI while reaffirming bookings guidance. A successful release is positioned to materially lift results.

Entain plc
Gaming • Sports
37 Offices
30,000 Employees

Entain is one of the world's largest sports betting and gaming groups, operating both online and in the retail sector, exclusively in regulated and regulating markets.

Entain plc
LeoVegas Mobile Gaming Group
11 Offices
1,900 Employees

LeoVegas Group is an international iGaming company focused on creating mobile gaming experiences. Through nine brands, it offers online casino, live casino, and sports betting in multiple licensed jurisdictions. The group operates casino and sportsbook products, emphasizes responsible gaming, and invests in and develops other iGaming businesses through LeoVentures. Founded in 2011, it became a subsidiary of MGM Resorts International...

LeoVegas Mobile Gaming Group
Meta
Gaming • Social Media • Software • Virtual Reality • Metaverse
32 Offices
65,000 Employees
45 Benefits

Meta's mission is to build the future of human connection and the technology that makes it possible. Our technologies help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences...

Meta

Meta's Top Stability & Growth Strengths

Strong Market Position & Advantage: Meta operates social platforms with unmatched global reach across Facebook, Instagram, WhatsApp, and Messenger, remains a top-tier digital ads seller, and leads consumer VR usage with its Quest line. While leadership is contested in some areas, the scale and cross-app engagement provide durable competitive advantages.

Strong Revenue Growth: Recent results show stronger-than-expected quarterly performance and robust full-year growth, with forward guidance signaling continued top-line expansion. AI-enhanced ads and improved targeting across its apps are cited as key contributors to this momentum.

Future-Ready Strategy: Management is significantly increasing capital spending to build AI infrastructure and is investing in next-gen computing, open-source AI models, and smart glasses. These moves aim to position the company for the next platform shift while reinforcing its core monetization engine.

Activision
Gaming • Software
11 Offices
3,268 Employees
42 Benefits

At Activision, we strive to create the most iconic brands in gaming and entertainment.We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and...

Activision

Activision's Top Stability & Growth Strengths

Strong Market Position & Advantage: Activision is characterized as a leader with blockbuster franchises and a massive player base, and integration into Microsoft places it within a top global gaming platform. Microsoft highlighted Activision’s franchises and scale as growth drivers, and post‑acquisition results show material boosts to Xbox content and services revenue.

Strong Revenue Growth: Pre‑acquisition results showed double‑digit trailing twelve‑month growth and a sharp year‑over‑year revenue increase in Q2 2023, while post‑acquisition quarters reported large increases in Microsoft’s gaming revenue largely attributable to Activision Blizzard. Holiday periods delivered record net bookings driven by major franchises like Call of Duty and Blizzard titles.

Diversified Revenue Streams: The business spans console/PC blockbusters (Call of Duty, Warcraft, Diablo, Overwatch) and mobile via King’s Candy Crush, providing multiple growth vectors across platforms. Live‑service and mobile revenues complement premium releases to support performance across cycles.

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PLAYHERA
Gaming • Information Technology • Consulting
Dublin
44 Employees

PLAYHERA is a holistic gateway to gaming and esports, it enables stakeholders from across the esports ecosystem to connect, compete, challenge, promote, recruit & monetize worldwide. Our platform manages tournaments with ease in all its frameworks. At PLAYHERA we aim to empower the esports industry in the world

PLAYHERA
Junglee Games
6 Offices
814 Employees
16 Benefits

With over 120 million users, Junglee Games is a leader in the online skill gaming space. Founded in San Francisco in 2012 and part of the Flutter Entertainment Group, Junglee is revolutionizing how people play games. Our notable games include Howzat, Junglee Rummy, Poker, and Carrom Stars. Over the last decade, we've drawn over 750 of the world's most talented people...

Junglee Games
W4 Games
Computer Vision • Gaming
Dublin
16 Employees

W4 Games is an Irish start-up which plans to revolutionize the online gaming market with a cloud platform based on open source technology, which will unlock and democratize the online multiplayer market for all independent developers

W4 Games
Playrix
Gaming
Dublin
4,000 Employees
2 Benefits

Playrix is one of the top 3 mobile game companies in the world. Our titles are played by 120 million people every month. The key to our success is our talented team. With more than 4000 professionals around the world, we solve unique challenges and set new industry standards. We believe that people are more important than ideas. An awesome team...

Playrix
DIGIT Game Studios
Dublin
100 Employees

DIGIT, a Scopely Studio, is an international team of talented and experienced game makers, creating truly unique multiplayer strategy games. Developers of Star Trek™ Fleet Command, one of the most ambitious games seen on mobile to date. In partnership with Scopely, we are excited to bring something new to the market which pushes the boundaries with every release - available...

DIGIT Game Studios
The Pokémon Company International
eCommerce • Gaming • Kids + Family • News + Entertainment
3 Offices
820 Employees
32 Benefits
At Pokémon, our mission is to become an entertainment leader and bring the fun of Pokémon to people around the world!

Join one of the most popular children’s entertainment properties in the world! The Pokémon Company International, a subsidiary of The Pokémon Company in Japan, manages the property outside of Asia and is responsible for brand management, licensing, marketing, the Pokémon Trading Card Game, the animated TV series, home entertainment, and website. WE ARE POKÉMON!

The Pokémon Company International

The Pokémon Company International's Top Stability & Growth Strengths

Strong Market Position & Advantage: Evidence shows TPCi sits among the global top licensors and leads key categories like trading cards and toys, supported by massive TCG output and a top‑grossing franchise managed outside Asia. Feedback suggests this multi‑format reach sustains influence in entertainment merchandising and fan engagement across its territories.

Strong Revenue Growth: Signals such as licensed retail sales rising from about $10.8B to roughly $12B and record parent‑company results through FY2025–FY2026 indicate broad‑based momentum across products and regions. Feedback suggests these upstream gains and Western retail strength translate into continued growth in TPCi’s remit.

Strategic Partnerships: Marquee collaborations like LEGO and the announced Universal Studios Japan immersive project indicate expanding product and experiential pipelines. Feedback suggests these partnerships enhance brand reach and open new monetization channels beyond core releases.

Betfair
Gaming • News + Entertainment
5 Offices
795 Employees

At Betfair, we play things our way. We’re always ready to explore. Always innovating. Always doing things differently. Always challenging the status quo. Whatever we do, we love doing it. Our business was born to create a fairer betting marketplace. One that disrupted an entire industry and put customers in control. Today, we’re the worlds biggest online betting exchange. We’re one of...

Betfair
888spectate
Gaming • Sports
Blackrock
94 Employees

888 Spectate is part of the 888 Group, a global leader in the online gaming industry for over 20 years. 888 is listed on the London Stock Exchange since 2005. 888 offer an innovative and world-class experience in online games including casino, poker, sports betting and bingo. In Dublin we are developing the next generation of 888s sports betting platform....

888spectate
ComeOn Group
Gaming • News + Entertainment • Esports
7 Offices
503 Employees

Founded in 2008, ComeOn Group is a leading global player in the rapidly growing iGaming market. Having launched its first online brand in 2010, ComeOn Group is running a wide range of exciting brands across multiple markets. Operating more than 20 brands on its proprietary platform providing a secure, innovative and entertainment-led player experience across casino and sports betting. ComeOn...

ComeOn Group
Virtuos
Gaming • Software
13 Offices
3,007 Employees
6 Benefits Hiring Now

Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. Visit www.virtuosgames.com to find out how...

Virtuos
eRepublik Labs
Dublin
35 Employees

Co-founded by Alexis Bonte (CEO) in 2007, eRepublik Labs is a prize winning games studio that gifts you moments of fun and inspires grit through games you can play with friends on any device. Its first game, "eRepublik.com"​ was a pioneer in online free to play browser games, when it launched at the end of 2007, more than 7 million...

eRepublik Labs

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