Larian Studios
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The Senior VFX Artist will create visually appealing effects for gameplay and environments, collaborating with various departments while developing the look and feel of VFX classes. The role requires strong portfolio evidence of complex real-time VFX and the ability to create custom shaders.
The Tools Programmer will develop and maintain game development tools, collaborate with the team on engine features, and enhance content creation workflows. Successful candidates will possess strong tool creation experience and UI/UX sensibilities, working effectively to improve productivity and interface design.
The Recruitment Coordinator will support the recruitment team by scheduling interviews, managing candidate progress, and liaising with hiring managers. Responsibilities include administering the ATS (Lever), maintaining confidential information, and managing recruitment projects. The role requires excellent communication and organizational skills, ensuring a positive candidate experience throughout the hiring process.
The Full-Stack Engineer will work with various teams to enhance development processes, maintain web application libraries, create automation pipelines, and provide support during critical development phases.
The DevOps Build Engineer will design, develop, and maintain automated build systems for various platforms, monitor and improve build processes, scale build servers, assist during patch releases, and support team members. Documentation and communication are also key responsibilities of the role.