Theorycraft Games Logo

Theorycraft Games

Gameplay Engineer

Posted 13 Days Ago
Remote
Entry level
Remote
Entry level
The Gameplay Engineer will collaborate with team members across different disciplines in developing engaging gameplay experiences using Unreal Engine 5. Responsibilities include understanding game mechanics, collaborating on code, and enhancing player experience.
The summary above was generated by AI

We’re looking for a collaborative, curious Engineer to join our Gameplay team! You’ll be working in Unreal 5 collaborating closely with other game developers from many disciplines in order to clear obstacles in the development workflows, and ultimately help us traverse the path to experiences that keep players having fun for thousands of hours in SUPERVIVE. If you enjoy understanding how games work, enabling designers and artists to realize their visions, and think ourculture sounds good, we would love to hear from you!

Ideally, you have:

  • A track record of cross-discipline collaboration
  • A high level of comfort in other people’s code
  • Empathy for players and how implementation decisions will affect their experience
  • Experience with C++, Unreal Engine, and running a game as a service

We are a small team with big ambitions. We are hungry and want to win. We want to stay small, move fast, and ship early (while we’re still embarrassed). Whenever possible we opt to buy vs. build and we view game development as our craft - not our specialized sub-disciplines. We’re looking for people who thrive with a lot of freedom and responsibility; who wear a lot of different hats comfortably; and who are always, always acting on behalf of the player.


A key aspect of our compensation philosophy is that value creation should be aligned with rewards. Right now this means that equity is a significant portion of every full-time employee’s compensation and in the future we will look at tools like performance based bonuses and profit sharing. What will always be true is that if we win, we win together. Theorycraft offers competitive base salaries and generous equity packages for full-time employees. As a pre-revenue startup, our base salary range for all roles, including this one, is $80k-$225k. Final base salary will be determined by an array of factors including internal equity, job related knowledge, skills, and work experience. In addition to a competitive base salary and equity, employees at Theorycraft will receive all of our other great benefits and perks, including unlimited, open PTO, health, vision, dental insurance for you and your family, and an annual game budget.


We believe that people on our team should live their best lives while doing their best work (and that these should complement each other!). Therefore we’ve committed to distributed work (within 3 timezones of PST), with regular, in-person meetups to stay connected as a team. We support families and all of the unpredictability children can bring (especially when working from home). We offer unlimited, open PTO, competitive base salary, health, vision, dental insurance for you and your family, an annual game budget, and, of course, equity as a way to ensure that we all succeed together.

Top Skills

C++

Similar Jobs

Yesterday
Remote
United States
Senior level
Senior level
Gaming
The Senior Gameplay Engineer will focus on optimizing runtime performance on CPU and GPU, improving cell shaders and lighting models, and educating team members on best practices while collaborating with engineers and technical artists.
Top Skills: C++
Yesterday
Remote
United States
Mid level
Mid level
Computer Vision • Gaming • Virtual Reality
As a Software Engineer on the Engagement Team at Rec Room, you will develop social features that enhance the user experience, focusing on player retention through data-driven iterations. You'll collaborate with cross-functional teams and leverage quantitative and qualitative data for feature improvements.
Top Skills: C#Unity
Yesterday
Remote
USA
Junior
Junior
Gaming
As a Junior Gameplay Engineer, you will tackle complex challenges in game design, prioritize features, and collaborate with art and production teams to enhance a new game. Your role requires creative problem-solving and a deep passion for gaming.
Top Skills: C++

What you need to know about the Dublin Tech Scene

From Bono and Oscar Wilde to today's tech leaders, Dublin has always attracted trailblazers, with more than 70,000 people working in the city's expanding digital sector. Continuing its legacy of drawing pioneers, the city is advancing rapidly. Ireland is now ranked as one of the top tech clusters in the region and the number one destination for digital companies, with the highest hiring intention of any region across all sectors.

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account