Virtuos
Teams at Virtuos
Recently posted jobs
Gaming • Software
Leads and mentors character artists producing AAA real-time characters from concept or scan through final Unreal Engine 5 implementation. Responsibilities include planning and delegation, quality reviews, hands-on sculpting, modeling, texturing, grooming, clothing, optimization, MetaHuman integration, documentation, client communication, and collaboration with distributed art, animation, rigging, technical art, and engineering teams.
Gaming • Software
Supports recruitment activities including job postings, candidate sourcing, resume review, interview coordination, hiring manager partnership, onboarding, and employer branding. Also assists with employee records, HR projects, company events, office operations, supplies, invoices, compliance activities, and general administration. The role is primarily office-based and offers broad experience across recruitment, HR, finance, and office management in a game development studio.
Gaming • Software
Lead a team of programmers developing AAA games in Unreal Engine 5. Provide technical direction, establish coding standards, manage risks, create documentation, and collaborate with designers, animators, and project managers. Develop high-performance NPC behaviors, character movement, and animation systems; build debugging and development tools; anticipate production needs; prioritize tasks; and share knowledge across teams.
