Top Graphic Jobs in Dublin
Seeking a Senior User Experience Designer to work on cloud solutions for the construction industry. Responsibilities include creating design artifacts, collaborating with cross-functional teams, and championing human centred design. Required qualifications include 4+ years of design experience, portfolio of professional UX projects, and strong communication skills. Bachelor's degree or equivalent work experience is required.
Seeking a Staff Product Designer with expertise in Design System. Responsibilities include championing usability and accessibility, collaborating with team members, conducting research, developing and maintaining a design system, and providing documentation and training. Must have significant experience in design systems and a deep understanding of design principles.
As the Senior Product Designer, you will lead the design direction for a social impact startup focused on diversifying the tech sector in the Middle East & North Africa. Responsibilities include informing roadmaps, driving design direction, and creating a delightful user experience for training & job placement programs.
Seeking a Senior Product Designer with expertise in Growth to enhance Monetization and Expansion efforts. Responsibilities include designing innovative solutions, collaborating with cross-functional teams, conducting research and data analysis, developing prototypes, and advocating for best design practices.
As a Character Artist, you'll play a pivotal role in bringing life to our MMO game world by designing and creating visually stunning and compelling characters. Collaborating closely with the art and design teams, you'll contribute to the creation of diverse, high-quality character assets that align with the game's vision and narrative.
Join ManyPixels as a Senior Web Designer and work remotely on various projects for global clients. Manage design projects from concept to delivery using Adobe Suite and other design software. Requires 3 years of UI and Web design experience.
As the Senior Product Designer at Manara, you will lead the design of the first consumer-facing product for a social impact startup in the Middle East & North Africa region. You will be responsible for creating a delightful user experience and driving the design direction, including UX and UI. This role involves strategic and tactical UX decisions and collaboration to inform roadmaps and initiatives.
Seedify Meta Studios is seeking a Lead 3D Artist to manage a team for a Metaverse project on Unreal Engine 5.2+. Responsibilities include team management, art direction, asset creation, and pipeline optimization. Requires 6 years of experience, strong knowledge of 3D software, and good communication skills. Fully remote position with benefits like holidays, sick days, and training budget.
An Experience Designer at Autodesk responsible for designing workflows, interactions, and interfaces for industry-leading Building Information Modeling software. Requires 2+ years of experience in UX/XD, HCI, or interaction design and experience in Architecture, Construction, and Engineering workflows.
Seeking an experienced VFX Artist to work on a Metaverse project, Seedworld, using Unreal and artist softwares to create and optimize particle systems and VFX. Responsibilities include creating visual effects art assets, collaborating with teams, and sharing knowledge. Required qualifications include 4+ years of experience, prior experience with Unreal and Niagara, and knowledge of related software like Maya and Photoshop. Desired qualifications include FX shader understanding, strong organizational skills, and English fluency. Bonus skills include knowledge of scripting.
As a Product Designer at Ministry Brands, you will play a pivotal role in shaping the user experience and interface of our software products. Collaborate with cross-functional teams to design and deliver intuitive, visually appealing SaaS applications. Conduct user interviews, usability testing, and iterate on designs based on feedback.
Seeking an experienced Material/Shader Artist with 5+ years of shader development experience in the gaming industry to work on the Seedworld project. Responsibilities include developing shaders for assets and landscapes, matching the artistic style of Seedworld, optimizing shaders, and collaborating with the team. Desired qualifications include strong visual and technical understanding of shading, good artistic eye, and experience with specific shaders and lighting in Unreal.
As a Senior Product Designer at Mangopay, you will lead the design of user-centric product interfaces, conduct user research, develop prototypes, and enhance product experiences. You will collaborate with cross-functional teams to deliver best-in-class experiences for marketplaces and platforms.
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