Top Graphic Design Jobs in Dublin
A Content Designer at Autodesk crafts content for products to make them clearer and easier to use, collaborating with various teams and stakeholders. Responsibilities include applying design principles, crafting user interface text, distilling complex subject matter, and contributing to content design practices. Minimum qualifications include a Bachelor's degree or equivalent work experience, 4+ years of content development experience, and the ability to work independently and in a global team environment.
Lead and mentor a VFX Art team to create stunning and realistic Sci-Fi visual effects for the Angelic game. Collaborate with the Art Director and tech team to maintain consistency and improve workflows. Manage tasks, prototype VFX, track creation process, and optimize assets for performance.
Senior Product Design Manager role at a customer and product-focused company supporting passionate individuals to deliver the best product possible. Responsible for co-owning a significant part of the product, driving its strategy, vision, and growth within a scaling organization. Collaborate with product and engineering leaders, coach and develop teams, and influence larger organizational design strategy and vision. Focus on delivering intuitive and impactful products while fostering a diverse and inclusive team environment. Requires strong leadership skills and commitment to team health and growth.
Seeking a Web3 UX/UI Designer to lead interface design for innovative products in the Web3 space. Responsibilities include crafting intuitive and aesthetically pleasing interfaces, conducting user research, and collaborating with developers and product managers.
An Experience Designer at Autodesk responsible for designing workflows, interactions, and interfaces for industry-leading Building Information Modeling software. Requires 2+ years of experience in UX/XD, HCI, or interaction design and experience in Architecture, Construction, and Engineering workflows.
Seedify Meta Studios is seeking a Senior 3D Artist with 5 years of experience in stylized and realistic 3D art. Responsibilities include creating assets, optimizing production pipelines, and integrating assets in Unreal Engine. Must have strong knowledge of Maya, Substance Painter, Substance Designer, and basic knowledge of Unreal Engine.
Join ManyPixels as a Senior Web Designer and work remotely on various projects for global clients. Manage design projects from concept to delivery using Adobe Suite and other design software. Requires 3 years of UI and Web design experience.
As a Character Artist, you'll play a pivotal role in bringing life to our MMO game world by designing and creating visually stunning and compelling characters. Collaborating closely with the art and design teams, you'll contribute to the creation of diverse, high-quality character assets that align with the game's vision and narrative.
As a Product Designer at Ministry Brands, you will play a pivotal role in shaping the user experience and interface of our software products. Collaborate with cross-functional teams to design and deliver intuitive, visually appealing SaaS applications. Conduct user interviews, usability testing, and iterate on designs based on feedback.
Design new features and enhancements for various StarTree products from start to finish, help shape the overall design and product direction, engage in user research, and work closely with cross-functional partners.
As a Senior Product Designer at Mangopay, you will lead the design of user-centric product interfaces, conduct user research, develop prototypes, and enhance product experiences. You will collaborate with cross-functional teams to deliver best-in-class experiences for marketplaces and platforms.
Responsible for designing user experiences for platform products, conducting user research, data analysis, information architecture, and collaborating closely with developers. Must have a strong design background, attention to detail, proficiency in Figma, Sketch, and knowledge of design standards for iOS, Android, and Web platforms. Excellent communication and teamwork skills required.
Seedify Meta Studios is seeking a Lead 3D Artist to manage a team for a Metaverse project on Unreal Engine 5.2+. Responsibilities include team management, art direction, asset creation, and pipeline optimization. Requires 6 years of experience, strong knowledge of 3D software, and good communication skills. Fully remote position with benefits like holidays, sick days, and training budget.
Seeking an experienced VFX Artist to work on a Metaverse project, Seedworld, using Unreal and artist softwares to create and optimize particle systems and VFX. Responsibilities include creating visual effects art assets, collaborating with teams, and sharing knowledge. Required qualifications include 4+ years of experience, prior experience with Unreal and Niagara, and knowledge of related software like Maya and Photoshop. Desired qualifications include FX shader understanding, strong organizational skills, and English fluency. Bonus skills include knowledge of scripting.
Seeking an experienced Material/Shader Artist with 5+ years of shader development experience in the gaming industry to work on the Seedworld project. Responsibilities include developing shaders for assets and landscapes, matching the artistic style of Seedworld, optimizing shaders, and collaborating with the team. Desired qualifications include strong visual and technical understanding of shading, good artistic eye, and experience with specific shaders and lighting in Unreal.
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