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Gaming
As a Senior Software Engineer, you'll develop kernel security features, debug issues, analyze threats, and maintain code quality for PlayStation systems.
Gaming
The QA Automation Engineer will design and develop test strategies for AEM web applications, collaborate with engineering teams, and mentor junior engineers, ensuring high-quality software releases through rigorous testing.
Gaming
Design, configure, and operate scalable Workday platform solutions across Core HCM domains. Own end-to-end delivery, reporting, integrations, and platform reliability. Translate business needs into reusable system designs, participate in Agile delivery, troubleshoot issues, and contribute to governance, data integrity, and continuous platform improvement.
Gaming
Design and build scalable test strategies and automation frameworks for UI, API, and backend systems. Collaborate with engineering and product teams, maintain CI/CD test pipelines, analyze results, and drive shift-left quality practices across development lifecycles.
Gaming
Lead design and implementation of test strategies and automation frameworks (UI, API, end-to-end). Build and maintain reusable test utilities, integrate with CI/CD, analyze results, drive defect resolution, and promote shift-left quality practices across cross-functional teams.
Gaming
As a Software Engineer II, you will develop and maintain kernel security features, resolve security issues, and collaborate on improvements for PlayStation systems.
Gaming
Build responsive, accessible, and high-performance user interfaces for PlayStation's global commerce platform using React. Implement personalization, integrate backend APIs, collaborate with design and backend teams, and improve frontend quality through testing, observability, and UI architecture enhancements.
Gaming
The Principal Software Engineer will design and develop high-quality distributed systems, improve software stack performance, and guide technology decisions while documenting processes and collaborating with various teams.
Gaming
The Senior AEM Developer will lead the development and deployment of AEM Sites and Assets, ensure adherence to best practices, provide mentorship, and influence development decisions to enhance PlayStation's digital platform.
Gaming
The Software Engineer (AEM) will develop and support PlayStation's web applications, manage AEM projects, and collaborate with various teams while mentoring peers.
Gaming
Lead design, configuration, and upgrades of the COUPA platform; own prioritization and delivery of finance initiatives; design interfaces and integrations (SAP, MuleSoft); validate testing and documentation; troubleshoot production issues and support integration and analytics across SAP/COUPA landscape.
Gaming
Join Sony's Product and Technology graduate programme to design, develop, debug, and deliver tools for the PlayStation SDK. Work with cross-functional teams in an agile environment to implement features, investigate issues, optimize performance, and support firmware, logging, remote configuration, and distributed resource management. Participate in training, speaker series, and occasional in-person workshops.
Gaming
Lead high-impact teams in PlayStation SDK Developer Host Tools division, manage engineering teams, contribute to code reviews, and guide architecture decisions.
Gaming
The People Technology Integration Engineer designs, builds, and evolves Workday integration solutions, ensuring seamless data movement and system connectivity within HR technology ecosystems while maintaining high reliability and security standards.
Gaming
Develop and maintain scalable Java services for PlayStation user experiences, collaborating with various teams and ensuring quality through testing and proactive problem-solving.
Gaming
The Staff Business Systems Analyst will develop and implement the ServiceNow strategy, integrate enterprise systems, and enhance user experiences across multiple business functions.
