Halon Entertainment
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Gaming • News + Entertainment • Design
Design, build, and maintain the studio pipeline and artist-facing tools (launchers, publishers, loaders, review/notes). Create fast, responsive front-ends for web, Qt/PySide, and in-engine (Unreal). Integrate with Maya, Unreal, Nuke, and Perforce on Windows, extend the AYON pipeline, add AI-assisted features, own tools through their lifecycle, and collaborate directly with artists while managing your own work.
